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Challenges
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Deliverables
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Conclusion
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The Connectify project posed several challenges:
Adapting an existing Backbone.js web app into a mobile application demanded extensive development for cross-platform consistency.
Replacing Pusher.js with Socket.io for server-side functionality, including private and public channels and multi-server socket management, posed intricate challenges.
Crafting a tailored client-side SDK for server access, authorization, and room entry demanded meticulous design and execution.
Ensuring scalability to handle numerous socket clients while maintaining real-time efficiency was a critical task.
Establishing a WebRTC connection between two different systems on different network environments or using a VPN.
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The project delivered a range of essential components:
Proving Pusher.js interchangeability with a custom server in real-time.
Crafting a ReactJS web app with real-time analytics, profiles, and an admin portal.
Developing the "pipes server" using Socket.io, supporting presence, private, and public channels with Redis pub-sub.
Building a custom Pipe SDK for client-side server integration.
Crafting a native React Mobile app with server interaction using the Pipe SDK.
Integrating Azure Media Service for cross-platform audio and video distribution and transcript generation.
Successfully established the WebRTC which connects two systems on different network environments.
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Connectify is a feature-rich customer support application designed to streamline communication and provide real-time analytics. The project involved significant development efforts, including the creation of a new UI, a mobile app, and various web applications. Challenges related to scalability, pusher.js replacement, and SDK development were successfully overcome. This project demonstrated Webosmotic's expertise in developing real-time data messaging applications and custom library packages suitable for both web and mobile platforms.
Adapting an existing Backbone.js web app into a mobile application demanded extensive development for cross-platform consistency.
Replacing Pusher.js with Socket.io for server-side functionality, including private and public channels and multi-server socket management, posed intricate challenges.
Crafting a tailored client-side SDK for server access, authorization, and room entry demanded meticulous design and execution.
Ensuring scalability to handle numerous socket clients while maintaining real-time efficiency was a critical task.
Establishing a WebRTC connection between two different systems on different network environments or using a VPN.
The Connectify project posed several challenges:
The project delivered a range of essential components:
Proving Pusher.js interchangeability with a custom server in real-time.
Crafting a ReactJS web app with real-time analytics, profiles, and an admin portal.
Developing the "pipes server" using Socket.io, supporting presence, private, and public channels with Redis pub-sub.
Building a custom Pipe SDK for client-side server integration.
Crafting a native React Mobile app with server interaction using the Pipe SDK.
Integrating Azure Media Service for cross-platform audio and video distribution and transcript generation.
Successfully established the WebRTC which connects two systems on different network environments.
Connectify is a feature-rich customer support application designed to streamline communication and provide real-time analytics. The project involved significant development efforts, including the creation of a new UI, a mobile app, and various web applications. Challenges related to scalability, pusher.js replacement, and SDK development were successfully overcome. This project demonstrated Webosmotic's expertise in developing real-time data messaging applications and custom library packages suitable for both web and mobile platforms.